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Barry Williams

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Visual Development


Concept design and visual development spanning script and brief interpretation, early concept art, production planning, and creative exploration — the foundational work of understanding a story and finding its visual language before production begins.

IndyHangar1.v02.jpg
VIS_GAMBINO_B_V01.jpg
VIS_GAMBINO_C_V01.jpg
TrekHangar3.v02.jpg
VIS_SUPERGIRL_A_V01.jpg
HP6.cave.v02.jpg
Cowboys and Aliens
Cowboys and Aliens

Designed the underground caverns.  Where the aliens mined for gold.

TLA.NWT.v02.jpg
flyingconcept.jpg
TrekHangar2.v02.jpg
Star Trek Into Darkness
Star Trek Into Darkness

Worked closely with the director to design a hidden armament used by Starfleet to stockpile weapons.

HP6.underwater.v02.jpg
CowboysAlienRoom1.v02.jpg
CowboysAlienShip1.v02.jpg
puppyconcept.jpg
TLA.NAT.v02.jpg
IndyHangar1.v02.jpg VIS_GAMBINO_B_V01.jpg VIS_GAMBINO_C_V01.jpg TrekHangar3.v02.jpg VIS_SUPERGIRL_A_V01.jpg HP6.cave.v02.jpg Cowboys and Aliens TLA.NWT.v02.jpg flyingconcept.jpg TrekHangar2.v02.jpg Star Trek Into Darkness HP6.underwater.v02.jpg CowboysAlienRoom1.v02.jpg CowboysAlienShip1.v02.jpg puppyconcept.jpg TLA.NAT.v02.jpg

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